It did leave a strange gap between the stage and the audience, and since the event involves lots of audience participation, it was sad to be slightly removed from the action. Troxy itself had a strange layout on the night, whereby the stage was raised far higher than normal, so lower ground seating was barely existent, and even the front row of upper ground seating was far from the stage. All original tickets that were purchased were still honoured, however the seat numbers and price tiers were not. Originally the event was set to take place at O2 Shepard’s Bush Empire, however the venue sadly had to be changed due to essential roof repairs. The venue ( Troxy), for Video Games Live this year, was an interesting one. It’s always an incredible experience to witness and relive your favourite gaming melodies, which of course wouldn’t be complete without a few guest appearances from much-loved composers. Video Games Live has been running for over 10 years, bringing everybody’s favourite game music to the stage. Buy it with confidence.For those of you who aren’t yet aware of Video Games Live, you are missing out! Video Game music concerts are growing in popularity with many different concerts covering popular game franchises, the most popular including: Zelda, Final Fantasy and Pokemon. Now seven years after first playing this game I can honestly say I envy anyone who hasn't played it yet as nothing is quite like playing it first time around. Although the ending is a most staisfactory one and the game is long, at the end you simply don't want it to end. By the end you sieze to see it all as a game and simply as an experience. This game is about story, and a lovely one at that. The puzzles, while they are fun in their own right, are really not the reason to play this game. While top quality soundacting is no stranger to LucasArts, this game in particular allow for far more character as you share with the characters four years of their journey through the land of the dead. To top it all, the voice acting is top class. The soundtrack is without a doubt one of the greatest in any game and a true motivation to any listener to listen to more jazz (you might be surprised, but some reviewers actually claimed that Grim Fandango got them into jazz!). Not only the graphics, but the sound as well carry this artistic quality with theme songs bringing head to head Aztec and Inca pan flute music with 30s Swings Jazz and 40s Bebop in a melting pot that surprsingly fits completely with the story line and the background in one seemingly continous whole. The art and graphical setting is not only beautiful (even by today's standards), but truly original mixing the seemingly mismatched themes of Mexican folklore and Aztec Mythology with Film Noir type Art Deco setting in what I would not shy away from calling an artistic masterpiece (not only within the gaming world, but beyond). Second, Grim Fandango boasts the best artistic direction in any game ever. In a few words, Grim Fandango is without any question the best written/scripted game of all time. If there has been any doubt about the ability of LucasArts to produce the wittiest, most intelligent and hilarious games, Grim Fandango simply eliminated all of it. First, we have the culmination of every good thing that every was in LucasArts adventure gaming (the best school of adevnture gaming ever) in to one rounded, brilliant product. The only game I can honestly call the "greatest of all time" while keeping a straight face. By spinningwheel | Review Date: JanuI thought it is about time I volunteered something to the gamespot community and since all I have to offer is pretty much opinions on games, what a better way to start than by reviewing Grim Fandango.
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